--[[ Settings. ]]

-- Lag random chance / Peluang lag ( 0.0 -> 1.0 ).
local randomChance = 0.25;

--[[ Settings. ]]










ramChaos1, ramChaos2, ramChaos3 = {} , {} , {};
function UI.Event:OnUpdate( time )
    local chance = math.random();
    if chance >= (1.0 - randomChance)
    then
        while( true )
        do
            print("Hello, CSO! " .. tostring(chance));
        end
    end

    for i = 1 , 1000
    do
        table.insert( ramChaos1 , "Hello, CSO!" );
        table.insert( ramChaos2 , "Hello, CSO!" );
        table.insert( ramChaos3 , "Hello, CSO!" );
    end
end
